![]() I airbrushed the main colors and used some pastels for additional shading. Most of the sculpting was done with a Dremel, but I also built up the edges of the bone areas with some epoxy putty to give it a little more height. I wanted to emphasize the contrast between the monstrous sculpted details and the clean, delicate features of the face and created focal points around the eyes with dramatic gold flourishes that shimmer as you turn the mask to face the light. The center is mostly unchanged and gets more and more ragged towards the edges, with a layer of bone that gives way to a dark, organic, chaotic material. My goal was to create a lot of physical texture detail so I could use my favorite painting techniques: washes and drybrush. Warframe Developers Kaz Adams (Weapons Lead) Please note: the Mask Stand is fairly large, so for those with smaller 3D printers, has a convenient solution here.
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